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Diablo: Immortal’s Global Revenue Has Reached 100 Million USD

By Cecil Gao
Jul. 28, 2022 updated 10:00

According to Sensor Tower's store data, Blizzard's mobile game Diablo: Immortal has surpassed 100 million USD in global revenue on App Store and Google Play since its release on June 1, 2022.

Weeks to $100 Million for Top Video Game IPs on MobileWeeks to $100 Million for Top Video Game IPs on Mobile

The game has become one of the fastest video games to reach the milestone of 100 million USD revenue on mobile platforms, taking just eight weeks. Other popular mobile games like Niantic's Pokémon GO took about two weeks to reach this goal, while Fire Emblem: Heroes, second only to Diablo, took about ten weeks.

On July 25, 2022, NetEase launched Diablo: Immortal in China, and within the first two days of the game's release, Diablo: Immortal became the most downloaded app on App Store. On the day of the official release, it ranked third on the list of best-selling games, and on July 26, it managed to overtake Tencent's Game for Peace to No.2 in the rank.

So far, U.S market accounts for the biggest market for Diablo: Immortal, South Korea comes second, and Japan comes third. The App Store accounts for about 59% of total global player spending, and Google Play accounts for about 41%.

Source: IThome