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Lilith Games Has Canceled Two Anticipated Projects This Year

By Weilin Li
Aug. 31, 2022 updated 10:00

A few game artists said on Weibo that the mecha TPS game Project Breach, developed by Lilith Games on Unreal Engine 4, has been canceled. The game is a sci-fi IP about “the near future and weird tales.”

This is the second game terminated by the developer this year. In February, Lilith Games discontinued E·D·E·N, a self-developed 3D card mobile game.

This time, Project Breach has been in development for over one year. The producer and art director are Yang Yi, a well-known concept artist good at mecha art design.

The reason behind the project closure remains unknown, but the long line of waiting for a game license might be a factor influencing the developer’s confidence.

Project Breach

Source: ArtStation